The Ultimate Adventurer Guild Guide – 8 Powerful Ranks, Jobs & Card System

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What is an Adventurer Guild?

In the world of Yuanjing, the Adventurer Guild is an independent organization that unites brave mortals who take on dangerous quests beyond the safety of cities. From slaying beasts to escorting merchants, adventurers are paid to risk their lives for the prosperity of others. Unlike spiritual sects, guilds are open to mortals without spiritual roots, and membership is based on skill, not cultivation.

Adventurer Guild Meaning in Realm of Origin

An adventurer guild refers to a structured network that registers and governs adventurers, assigns quests, and oversees rewards, conduct, and progression. In Yuanjing, this system supports the economy, provides security in wild regions, and serves as a bridge between mortal society and the dangers of the outside world.

Receptionist

Each guild branch has at least one receptionist — typically an experienced former adventurer — who manages quest assignments, party formation, rank changes, and dispute handling. Receptionists maintain neutrality in conflicts and act as the public face of the guild.

Code of Conduct

  • Members must not interfere with or sabotage another’s quest.
  • All rewards must be claimed fairly through guild approval.
  • Disputes should be mediated through staff, not violence.
  • Failure to complete a quest requires compensation unless excused by emergency.
  • Members who break laws or dishonor the guild can be expelled.

Adventurer Card

Badge representing Adventurer Guild members in Realm of Origin
Official badge worn by members of the Adventurer Guild, marking their rank and role.

The card displays:

  • Name
  • Class
  • Age
  • Rank
  • Guild Branch
  • Party (if any)

Each registered adventurer receives a color-coded Adventurer Card (badge) embedded with a spirit-infused seal. The inner badge symbol shows the guild’s mark, while the border color indicates rank (F–S++). Cards glow faintly with embedded runes, and they’re updated magically after each quest.

When pressed with spiritual energy, the badge reveals key information: name, class, age, party affiliation, rank, guild contributions, and notable achievements. These details are displayed as a glowing overlay, only accessible to the adventurer and guild staff.

Each Adventurer Card features an edge color representing the holder’s rank:

  • F-RankGrey Edge: Beginner adventurers with minimal experience.
  • E-RankGreen Edge: Novices who have completed a few quests.
  • D-RankBlue Edge: Reliable adventurers suited for regional tasks.
  • C-RankPurple Edge: Skilled adventurers who can handle dangerous threats.
  • B-RankRed Edge: Veterans often assigned high-risk missions.
  • A-RankOrange Edge: Elite adventurers with great achievements and independence.
  • S-RankGold Edge: Legendary individuals, heroes of nations.
  • S++ RankBlack-Gold Edge: Mythical status; their actions shape the fate of regions or entire continents.

While most adventurer badges are crafted from enchanted wood, Silver Badges are granted to respected Guild Elders, and Gold Badges are worn by the Guild Master. These prestigious badges use actual silver or gold as their base material but still follow the same edge color system used by standard adventurers. For example, a Gold Badge with a red-gold border signifies a Guild Master who also holds A-Rank adventurer status.

Party System

Adventurers may operate solo or form parties of up to 6 members. Rules include:

  • Only members within one rank above or below the leader may join.
  • Parties may accept group quests and share rewards equally.
  • One member must act as leader and manage quest signups.
  • Parties can disband at any time via the receptionist.
  • Trusted groups may register a clan of multiple parties.

Job Board and Quests

Quests are posted daily on each guild’s Job Board and categorized by rank. Requests include:

  • Delivery missions
  • Monster elimination
  • Escort duty
  • Harvesting rare ingredients
  • Investigations and scouting

Clients inscribe quest tokens with a magical seal. Once completed, adventurers return the token to receive payment and experience credit.

Adventurer Guild Ranks (F to S++)

Adventurer progression is based on completed quests. F rank covers beginner tasks, while S++ includes legendary-level missions.

  • F: 5 basic quests required to reach E
  • E: 10 total quests; small hunting or delivery
  • D: 20 quests + 3 ranked quests; entry to wild regions
  • C: 30 quests; team-based beast extermination
  • B: 40 quests; advanced missions and clan approval
  • A: 50 quests; regional threats and elite teams
  • S: Invitation-only; international-scale danger
  • S+: Heroic-level feats; extremely rare
  • S++: Myth-level adventurers known across continents

Adventurer Guild Members

Members range from eager youths with dreams of riches to hardened veterans who’ve faced monster hordes. All share a core bond — the pursuit of freedom, danger, and a name written in the scrolls of history.

What is an Adventurers Guild for?

It offers jobs, structure, camaraderie, and reputation — all outside traditional military or spiritual hierarchies. The guild serves as the great equalizer for mortals without spiritual roots.

Adventure Guild Jobs

Jobs are posted based on rank and region. Each lists:

  • Reward amount
  • Task type
  • Location
  • Client details
  • Time limit

Each completed job earns money, contribution points, and updates the member’s standing with the guild.

How to Join the Adventurer Guild

Applicants must:

  • Be of age (or have permission)
  • Pass a basic survival test
  • Swear to follow the Code of Conduct

Once approved, they receive a card and F-rank status.

Adventurer Guild Members and Classes

Within the Adventurer Guild, members are categorized by their specialization or “class,” allowing parties to balance strengths during quests. Typical adventurer guild members include scouts, archers, fighters, and mages — each playing a vital role. Scouts excel at reconnaissance and ambush tactics, slipping ahead of the group to gather intel or disable traps. Archers provide long-range support and swift battlefield control. Fighters take the frontline, wielding brute strength and martial mastery. Mages — known in Yuanjing as Mind Cultivators — manipulate elemental forces, illusions, and spiritual attacks.

Some advanced members evolve into hybrid roles like Bladecasters (fighter-mage hybrids), Beastmasters (who tame spirit beasts), or Shield Monks (defensive martial artists using Body Cultivation). The guild encourages members to find their ideal class path and develop teamwork suited to a variety of adventure guild jobs.

Who Runs the Adventurer Guild?

Each city’s guild is led by a Guild Master — a respected individual with deep ties to the local network. National guilds gather yearly for summit meetings to discuss rules, threats, and inter-guild cooperation.

Adventurer Guild Relations with Other Guilds

The Adventurer Guild works closely with several other mortal guilds in Realm of Origin. Each relationship serves a specific function based on what adventurers gather during their quests:

  • Healer Guild: Adventurers collect rare herbs with healing properties and deliver them directly to the Healer Guild, where they are used in salves, spiritual tonics, and battlefield treatments.
  • Alchemy Guild: Rare ingredients such as monster cores, venom sacs, enchanted scales, and elemental flowers are traded to the Alchemy Guild, who craft powerful elixirs, buffs, and antidotes.
  • Craft Guild: Powerful monsters drop hides, claws, bones, and shells. These parts are delivered to the Craft Guild, where skilled artisans forge weapons, armor, and specialized tools — which adventurers then often buy back with their rewards.
  • Merchant Guild: Any parts not accepted by other guilds — such as monster meat, tusks, or magical organs — are handed off to the Merchant Guild. They distribute them across the realm, selling everything from battlefield rations to noble curiosities.

These guild connections form an essential ecosystem in Yuanjing, where every successful quest strengthens not just the adventurer, but the world around them.

Cross-links and Expansion

Learn more about the meaning of guilds or read our Guild FAQ article to explore deeper connections. Want to join discussions? Visit our Realm of Origin forum hub.

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